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The Resource Creating digital animations, by Derek Breen, (electronic resource)
Creating digital animations, by Derek Breen, (electronic resource)
Resource Information
The item Creating digital animations, by Derek Breen, (electronic resource) represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Mid-Continent Public Library.This item is available to borrow from all library branches.
Resource Information
The item Creating digital animations, by Derek Breen, (electronic resource) represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Mid-Continent Public Library.
This item is available to borrow from all library branches.
- Summary
- "Are you the next great animator? All you need to create your own animated worlds is a computer connected to the Internet, a free Scratch account, and the fun projects you'll find inside the book! Follow simple steps to make your own characters, backgrounds, and actions." --
- Language
- eng
- Extent
- 1 online resource (122 pages)
- Note
-
- "Animate stories with Scratch!" -- Front cover
- "Made by the people who make the "For Dummies" books!" -- Front cover
- Contents
-
- 9
- 54
- Design an Interior Scene
- 55
- Make Scenes More Immersive
- 59
- Change a backdrop into a sprite
- 60
- Design see-through windows
- 60
- Build your own furniture
- Sculpt the body with the Reshape tool
- 63
- Design an Exterior Scene
- 66
- Draw scenes with perspective
- 69
- Scale characters inside a scene
- 71
- Project 4
- Sounds Good to Me
- 74
- 10
- That's What He Said
- 74
- Write dialogue for your characters
- 75
- Record Dialogue in Scratch
- 76
- Find the Record button
- 77
- Edit Audio Clips
- 80
- Adjust the thickness of multiple lines
- Trim Beginning of Sound
- 81
- Use sound editing effects
- 82
- Play Sound with Code Blocks
- 83
- Animate Character Speech
- 84
- Mouthing the words
- 85
- 11
- Easy lip-synching
- 86
- Achieve more realistic lip-synching
- 87
- Create custom phoneme costumes
- 90
- Switch costumes to match phonemes
- 91
- Project 5
- Lights, Camera, Action!
- Animate the Stick Figure
- 95
- (Not) Starting from Scratch
- 95
- Create a night scene
- 95
- Turn out the lights
- 98
- Camera (or What Do I Focus On?)
- 101
- Increase the costume size
- 12
- 101
- Create a back view of characters
- 103
- Create a side view of characters
- 104
- Action! (or Let's Get the Story Moving)
- 104
- Animate sprite entering the scene
- 105
- Add a (slightly) more realistic walk
- Draw a simple backdrop
- 105
- Broadcast Animation Messages
- 106
- Send a broadcast message
- 106
- Receive a broadcast message
- 107
- Switch between Animation Scenes
- 108
- And Cut!
- 13
- 111
- Adjust movement against the backdrop
- Project 1
- 14
- Putting the jump in jacks
- 15
- Animate with Code Blocks
- 17
- Bring Humor to Your Animation
- 20
- Add Stick Man's Best Friend
- 20
- Modify parts to create a new character
- Animation Essentials
- 21
- Develop your humorous story
- 22
- Walk Like a Man
- 23
- Rotate parts with the Select tool
- 24
- Animate the Dog
- 26
- Add code to animate the stick dog
- 8
- 26
- Animate tail wagging
- 27
- Talk Like a Man
- 28
- Project 2
- Animate Great Character
- 31
- Keep It Simple, Stupid
- 31
- Draw Your First Character
- Getting a Head Start
- 33
- Create a new project
- 34
- Paint a new sprite
- 34
- Quick hairstyling
- 35
- Open wide
- 36
- 8
- Give 'em a nose job
- 37
- A Little Body Work
- 37
- Add simple legs
- 38
- Arming your characters
- 39
- Apply Finishing Touches
- 40
- Create project
- It's Okay to Clone Scratch People
- 41
- From Dead Skin to Furry Beast
- 41
- Fangs Make the Beast
- 43
- Undress the Beast
- 44
- Strike a Pose
- 45
- 9
- Add Finishing Touches
- 45
- Create a Third Character
- 47
- From zombie girl to bland boy
- 48
- Design character clothing
- 50
- Tweak facial features
- 50
- Draw body parts
- Add a set of teeth
- 51
- Posing clothed figures
- 52
- Assembling Your Cast
- 52
- Project 3
- Location, Location, Location
- 54
- Planning Animation Scenes
- Isbn
- 9781119233558
- Label
- Creating digital animations
- Title
- Creating digital animations
- Statement of responsibility
- by Derek Breen
- Title variation
- Digital animations
- Subject
-
- Computer animation -- Handbooks, manuals, etc. | Juvenile literature
- Electronic books
- Handbooks and manuals
- JUVENILE NONFICTION -- Computers | Entertainment & Games
- JUVENILE NONFICTION -- Computers | Programming
- Juvenile works
- Scratch (Computer program language)
- Computer animation
- Scratch (Computer program language) -- Juvenile literature
- Scratch (Computer program language)
- Computer animation
- Language
- eng
- Summary
- "Are you the next great animator? All you need to create your own animated worlds is a computer connected to the Internet, a free Scratch account, and the fun projects you'll find inside the book! Follow simple steps to make your own characters, backgrounds, and actions." --
- Assigning source
- Back cover
- Cataloging source
- N$T
- http://library.link/vocab/creatorName
- Breen, Derek
- Dewey number
- 005.133
- Illustrations
- illustrations
- Index
- no index present
- LC call number
- QA76.73.S345
- Literary form
- non fiction
- Nature of contents
- dictionaries
- http://library.link/vocab/subjectName
-
- Scratch (Computer program language)
- Computer animation
- Scratch (Computer program language)
- Computer animation
- JUVENILE NONFICTION
- JUVENILE NONFICTION
- Computer animation
- Scratch (Computer program language)
- Label
- Creating digital animations, by Derek Breen, (electronic resource)
- Note
-
- "Animate stories with Scratch!" -- Front cover
- "Made by the people who make the "For Dummies" books!" -- Front cover
- Antecedent source
- unknown
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Color
- multicolored
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
-
- 9
- 54
- Design an Interior Scene
- 55
- Make Scenes More Immersive
- 59
- Change a backdrop into a sprite
- 60
- Design see-through windows
- 60
- Build your own furniture
- Sculpt the body with the Reshape tool
- 63
- Design an Exterior Scene
- 66
- Draw scenes with perspective
- 69
- Scale characters inside a scene
- 71
- Project 4
- Sounds Good to Me
- 74
- 10
- That's What He Said
- 74
- Write dialogue for your characters
- 75
- Record Dialogue in Scratch
- 76
- Find the Record button
- 77
- Edit Audio Clips
- 80
- Adjust the thickness of multiple lines
- Trim Beginning of Sound
- 81
- Use sound editing effects
- 82
- Play Sound with Code Blocks
- 83
- Animate Character Speech
- 84
- Mouthing the words
- 85
- 11
- Easy lip-synching
- 86
- Achieve more realistic lip-synching
- 87
- Create custom phoneme costumes
- 90
- Switch costumes to match phonemes
- 91
- Project 5
- Lights, Camera, Action!
- Animate the Stick Figure
- 95
- (Not) Starting from Scratch
- 95
- Create a night scene
- 95
- Turn out the lights
- 98
- Camera (or What Do I Focus On?)
- 101
- Increase the costume size
- 12
- 101
- Create a back view of characters
- 103
- Create a side view of characters
- 104
- Action! (or Let's Get the Story Moving)
- 104
- Animate sprite entering the scene
- 105
- Add a (slightly) more realistic walk
- Draw a simple backdrop
- 105
- Broadcast Animation Messages
- 106
- Send a broadcast message
- 106
- Receive a broadcast message
- 107
- Switch between Animation Scenes
- 108
- And Cut!
- 13
- 111
- Adjust movement against the backdrop
- Project 1
- 14
- Putting the jump in jacks
- 15
- Animate with Code Blocks
- 17
- Bring Humor to Your Animation
- 20
- Add Stick Man's Best Friend
- 20
- Modify parts to create a new character
- Animation Essentials
- 21
- Develop your humorous story
- 22
- Walk Like a Man
- 23
- Rotate parts with the Select tool
- 24
- Animate the Dog
- 26
- Add code to animate the stick dog
- 8
- 26
- Animate tail wagging
- 27
- Talk Like a Man
- 28
- Project 2
- Animate Great Character
- 31
- Keep It Simple, Stupid
- 31
- Draw Your First Character
- Getting a Head Start
- 33
- Create a new project
- 34
- Paint a new sprite
- 34
- Quick hairstyling
- 35
- Open wide
- 36
- 8
- Give 'em a nose job
- 37
- A Little Body Work
- 37
- Add simple legs
- 38
- Arming your characters
- 39
- Apply Finishing Touches
- 40
- Create project
- It's Okay to Clone Scratch People
- 41
- From Dead Skin to Furry Beast
- 41
- Fangs Make the Beast
- 43
- Undress the Beast
- 44
- Strike a Pose
- 45
- 9
- Add Finishing Touches
- 45
- Create a Third Character
- 47
- From zombie girl to bland boy
- 48
- Design character clothing
- 50
- Tweak facial features
- 50
- Draw body parts
- Add a set of teeth
- 51
- Posing clothed figures
- 52
- Assembling Your Cast
- 52
- Project 3
- Location, Location, Location
- 54
- Planning Animation Scenes
- Control code
- ocn952421232
- Dimensions
- unknown
- Extent
- 1 online resource (122 pages)
- File format
- unknown
- Form of item
- online
- Isbn
- 9781119233558
- Level of compression
- unknown
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Other physical details
- color illustrations
- Quality assurance targets
- not applicable
- Reformatting quality
- unknown
- Sound
- unknown sound
- Specific material designation
- remote
- Stock number
- FC28D80F-2049-40BA-A4A1-F7B62B015B3F
- System control number
-
- (Sirsi) o952421232
- (OCoLC)952421232
- Label
- Creating digital animations, by Derek Breen, (electronic resource)
- Note
-
- "Animate stories with Scratch!" -- Front cover
- "Made by the people who make the "For Dummies" books!" -- Front cover
- Antecedent source
- unknown
- Carrier category
- online resource
- Carrier category code
-
- cr
- Carrier MARC source
- rdacarrier
- Color
- multicolored
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Contents
-
- 9
- 54
- Design an Interior Scene
- 55
- Make Scenes More Immersive
- 59
- Change a backdrop into a sprite
- 60
- Design see-through windows
- 60
- Build your own furniture
- Sculpt the body with the Reshape tool
- 63
- Design an Exterior Scene
- 66
- Draw scenes with perspective
- 69
- Scale characters inside a scene
- 71
- Project 4
- Sounds Good to Me
- 74
- 10
- That's What He Said
- 74
- Write dialogue for your characters
- 75
- Record Dialogue in Scratch
- 76
- Find the Record button
- 77
- Edit Audio Clips
- 80
- Adjust the thickness of multiple lines
- Trim Beginning of Sound
- 81
- Use sound editing effects
- 82
- Play Sound with Code Blocks
- 83
- Animate Character Speech
- 84
- Mouthing the words
- 85
- 11
- Easy lip-synching
- 86
- Achieve more realistic lip-synching
- 87
- Create custom phoneme costumes
- 90
- Switch costumes to match phonemes
- 91
- Project 5
- Lights, Camera, Action!
- Animate the Stick Figure
- 95
- (Not) Starting from Scratch
- 95
- Create a night scene
- 95
- Turn out the lights
- 98
- Camera (or What Do I Focus On?)
- 101
- Increase the costume size
- 12
- 101
- Create a back view of characters
- 103
- Create a side view of characters
- 104
- Action! (or Let's Get the Story Moving)
- 104
- Animate sprite entering the scene
- 105
- Add a (slightly) more realistic walk
- Draw a simple backdrop
- 105
- Broadcast Animation Messages
- 106
- Send a broadcast message
- 106
- Receive a broadcast message
- 107
- Switch between Animation Scenes
- 108
- And Cut!
- 13
- 111
- Adjust movement against the backdrop
- Project 1
- 14
- Putting the jump in jacks
- 15
- Animate with Code Blocks
- 17
- Bring Humor to Your Animation
- 20
- Add Stick Man's Best Friend
- 20
- Modify parts to create a new character
- Animation Essentials
- 21
- Develop your humorous story
- 22
- Walk Like a Man
- 23
- Rotate parts with the Select tool
- 24
- Animate the Dog
- 26
- Add code to animate the stick dog
- 8
- 26
- Animate tail wagging
- 27
- Talk Like a Man
- 28
- Project 2
- Animate Great Character
- 31
- Keep It Simple, Stupid
- 31
- Draw Your First Character
- Getting a Head Start
- 33
- Create a new project
- 34
- Paint a new sprite
- 34
- Quick hairstyling
- 35
- Open wide
- 36
- 8
- Give 'em a nose job
- 37
- A Little Body Work
- 37
- Add simple legs
- 38
- Arming your characters
- 39
- Apply Finishing Touches
- 40
- Create project
- It's Okay to Clone Scratch People
- 41
- From Dead Skin to Furry Beast
- 41
- Fangs Make the Beast
- 43
- Undress the Beast
- 44
- Strike a Pose
- 45
- 9
- Add Finishing Touches
- 45
- Create a Third Character
- 47
- From zombie girl to bland boy
- 48
- Design character clothing
- 50
- Tweak facial features
- 50
- Draw body parts
- Add a set of teeth
- 51
- Posing clothed figures
- 52
- Assembling Your Cast
- 52
- Project 3
- Location, Location, Location
- 54
- Planning Animation Scenes
- Control code
- ocn952421232
- Dimensions
- unknown
- Extent
- 1 online resource (122 pages)
- File format
- unknown
- Form of item
- online
- Isbn
- 9781119233558
- Level of compression
- unknown
- Media category
- computer
- Media MARC source
- rdamedia
- Media type code
-
- c
- Other physical details
- color illustrations
- Quality assurance targets
- not applicable
- Reformatting quality
- unknown
- Sound
- unknown sound
- Specific material designation
- remote
- Stock number
- FC28D80F-2049-40BA-A4A1-F7B62B015B3F
- System control number
-
- (Sirsi) o952421232
- (OCoLC)952421232
Subject
- Computer animation -- Handbooks, manuals, etc. | Juvenile literature
- Electronic books
- Handbooks and manuals
- JUVENILE NONFICTION -- Computers | Entertainment & Games
- JUVENILE NONFICTION -- Computers | Programming
- Juvenile works
- Scratch (Computer program language)
- Computer animation
- Scratch (Computer program language) -- Juvenile literature
- Scratch (Computer program language)
- Computer animation
Genre
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.mymcpl.org/portal/Creating-digital-animations-by-Derek-Breen/8Z2noyHeTRo/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.mymcpl.org/portal/Creating-digital-animations-by-Derek-Breen/8Z2noyHeTRo/">Creating digital animations, by Derek Breen, (electronic resource)</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.mymcpl.org/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.mymcpl.org/">Mid-Continent Public Library</a></span></span></span></span></div>
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.mymcpl.org/portal/Creating-digital-animations-by-Derek-Breen/8Z2noyHeTRo/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.mymcpl.org/portal/Creating-digital-animations-by-Derek-Breen/8Z2noyHeTRo/">Creating digital animations, by Derek Breen, (electronic resource)</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.mymcpl.org/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.mymcpl.org/">Mid-Continent Public Library</a></span></span></span></span></div>