Three-dimensional display systems
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The concept Three-dimensional display systems represents the subject, aboutness, idea or notion of resources found in Mid-Continent Public Library.
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Three-dimensional display systems
Resource Information
The concept Three-dimensional display systems represents the subject, aboutness, idea or notion of resources found in Mid-Continent Public Library.
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- Three-dimensional display systems
209 Items that share the Concept Three-dimensional display systems
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- 3D CAD with Autodesk 123D : designing for 3D printing, laser cutting, and personal fabrication
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- 3D game development with Microsoft Silverlight 3 : beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine
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- 3D graphics with XNA Game Studio 4.0 : create attractive 3D graphics and visuals in your XNA games
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- 3D programming for Windows : three-dimensional graphics programming fo the Windows presentation foundation
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- 3ds Max modeling for games : insider's guide to game character, vehicle, and environment modeling, Vol. 1
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- Alice 3 cookbook : 79 recipes to harness the power of Alice 3 for teaching students to build attractive and interactive 3D scenes and videos
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- Animating with Blender : how to create short animations from start to finish
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- AutoCAD Civil 3D 2012 essentials : Autodesk official training guide
- Autodesk 3ds Max 2010 : foundation for games : a hands-on introduction to the same tools and techniques professional game artists use, learn to create visually rich characters, environments and props for today's most popular games
- Autodesk 3ds Max 2012 essentials : Autodesk official training guide
- Autodesk 3ds Max 2013 essentials
- Autodesk 3ds Max 2014 essentials
- Away3D 3.6 cookbook
- Beginning 3D game development with Unity 4 : all-in-one, multi-platform game development
- Beginning 3D game development with Unity : the world's most widely used multi-platform game engine
- Beginning 3D game programming
- Beginning Blender : open source 3D modeling, animation, and game design
- Beginning WebGL for HTML5
- Beginning iOS 3D unreal games development
- Blender 2.49 scripting
- Blender 2.5 character animation cookbook : 50 great recipes for giving soul to your characters by building high-quality rigs and understanding the principles of movement
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- Blender 2.5 materials and textures cookbook
- Blender 3D 2.49 : architecture, buildings, and scenery : create photorealistic 3D architectural visualizations of buildings, interiors, and environmental scenery with Blender
- Blender 3D : architecture, buildings, and scenery : create photorealistic 3D architectural visualizations of buildings, interiors, and environmental scenery
- Blender 3D basics beginner's guide
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- Blender Game Engine beginner's guide : the non programmer's guide to creating 3D video games
- Blender for animation and film-based production
- Blender for dummies
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- Blender for video production quick start guide : create high quality videos for YouTube and other social media platforms with Blender
- Blender for visual effects
- Blender foundations : the essential guide to learning Blender 2.6
- Blender master class : a hands-on guide to modeling, sculpting, materials, and rendering
- Blender production : creating short animations from start to finish
- Blender quick start guide : 3D modeling, animation, and render with Eevee in Blender 2. 8
- Blender studio projects : digital movie-making
- Bounce, tumble, and splash! : simulating the physical world with Blender 3D
- Building impressive presentations with impress.js
- Building your first mobile game using XNA 4.0
- C# game programming cookbook for Unity 3D
- Character development in Blender 2.5
- Cinema 4D 10 workshop
- Cinema 4D 11 workshop
- Cinema 4D : the artist's project sourcebook
- Cinema 4D Beginner's Guide
- Cinema 4D R13 cookbook : elevate your art to the fourth dimension with Cinema 4D
- Complete Maya programming : an extensive guide to MEL and the C++ API
- Complete Maya programming : an in-depth guide to 3D fundamentals, geometry, and modeling, Vol. II
- Core Web3D
- Creating 3-D animation : the Aardman book of filmmaking
- Creating 3D game art for the iPhone with Unity : featuring modo and Blender pipelines
- Creating e-learning games with Unity : develop your own 3D e-learning game using gamification, systems design, and gameplay programming techniques
- Creating games with Unity and Maya : how to develop fun and marketable 3D games
- Creating the art of the game
- Design and implementation of 3D graphics systems
- Digital lighting & rendering
- Digital modeling
- Digital sculpting with Mudbox : essential tools and techniques for artists
- Direct3D rendering cookbook : 50 practical recipes to guide you through the advanced rendering techniques in Direct3D to help bring your 3D graphics project to life
- Envisioning holograms : design breakthrough experiences for mixed reality
- Essential ZBrush
- Fluid simulation for computer graphics
- Foundation Blender compositing
- GLSL essentials : enrich your 3D scenes with the power of GLSL!
- GROME terrain modeling with Ogre3D, UDK, and Unity3D
- Game character creation with Blender and Unity
- Game character development
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- Game development for iOS with Unity3D
- Getting started in 3D with 3ds max : model, texture, rig, animate, and render in 3ds max
- Getting started in 3D with Maya : create a project from start to finish : model, texture, rig, animate, and render in Maya
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- Google SketchUp : the missing manual
- Google SketchUp and SketchUp Pro 7 bible
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- Graphics shaders : theory and practice
- Houdini on the spot : power user tips and techniques
- Hybrid animation : integrating 2D and 3D assets
- Illuminated pixels : the why, what and how of digital lighting
- Inside Maya 5
- Instant Cinema 4D starter : get started with Cinema 4D and create your first animated scene
- Introducing 3ds Max 2008
- Introducing AutoCad Civil 3D 2010
- Introducing Autodesk 3ds Max 2011 : Autodesk official training guide
- Introducing Autodesk Maya 2012
- Introducing Autodesk Maya 2014
- Introducing Maya 2008
- Introducing Maya 2009
- Introducing Maya 2011
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- Introduction to 3D game programming with DirectX 10
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- Learning Blender : a hands-on guide to creating 3D animated characters
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- Mastering Autodesk Maya 2013
- Mastering Autodesk Maya 2014
- Mastering Blender
- Mastering Maya 2009
- Mastering mental ray : rendering techniques for 3D & CAD professionals
- Maya 5 fundamentals
- Maya 8 character modeling
- Maya : professional tips and techniques
- Maya character creation : modeling and animation controls
- Maya studio projects : dynamics
- Maya studio projects, Photorealistic characters
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- Maya techniques : hyper-realistic creature creation
- Maya visual effects : the innovator's guide
- Microsoft XNA 4.0 game development cookbook : over 35 intermediate-advanced recipes for taking your XNA development arsenal further
- Mobile 3D graphics SoC : from algorithm to chip
- Mobile 3D graphics with OpenGL ES and M3G
- OGRE 3D 1.7 application development cookbook
- Ogre 3D 1.7 beginner's guide : create real-time 3D applications using Ogre 3D from scratch
- OpenGL programming for Windows 95 and Windows NT
- OpenSceneGraph 3 cookbook : over 80 recipes to show advanced 3D programming techniques with the OpenSceneGraph API
- OpenSceneGraph 3.0 : beginner's guide
- Photoshop CS3 Extended video and 3D bible
- Physically based rendering : from theory to implementation
- Physically based rendering : from theory to implementation
- Practical algorithms for 3D computer graphics
- Practical rendering and computation with Direct3D 11
- Pro OpenGL ES for Android
- Real-time 3D rendering with DirectX and HLSL : a practical guide to graphics programming
- Real-time shader programming : covering DirectX 9.0
- Real-world modo : in the trenches with modo
- Rendering with Mental ray & 3Ds Max
- Rendering with mental ray and 3ds Max
- Sams teach yourself 3ds Max in 24 hours
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- Sams teach yourself Unity 2018 game development in 24 hours
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- Sams teach yourself Unity game development in 24 hours
- Secrets of ZBrush experts : tips, techniques, and insights for users of all abilities
- Shade 7 Designer LE : model, animate, render : step-by-step tutorials from Curious Labs
- TEDTalks : Jack Choi - The Virtual Dissection Table
- The art of Maya : an introduction to 3D computer graphics
- The complete guide to Blender graphics : computer modeling & animation
- The complete guide to Blender graphics : computer modeling & animation
- The complete guide to Blender graphics : computer modeling and animation
- The digital renaissance : classic painting techniques in Photoshop and Painter
- Tinkercad for dummies
- Torque 3D game development cookbook
- Tradigital blender : a CG animator's guide to applying the classic principles of animation
- Unity 2017 AI game programming : leverage the power of artificial intelligence to program smart entities for your games
- Unity 2018 artificial intelligence cookbook : over 90 recipes to build and customize AI entities for your games with Unity
- Unity 3 game development hotshot : eight projects specifically designed to exploit Unity's full potential
- Unity 3.x game development by example : beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly with Unity 3.x
- Unity 3.x game development essentials : game development with C# and Javascript
- Unity 3.x scripting : write efficient, reusable scripts to build custom characters, game environments, and control enemy AI in your Unity game
- Unity 3D UI essentials : leverage the power of the new and improved UI system for Unity to enhance your games and apps
- Unity 3D game development by example : beginner's guide
- Unity 4 Game Development HOTSHOT : develop spectacular gaming content by exploring and utilizing Unity 4
- Unity AI game programming : leverage the power of Unity 5 to create stunningly life-like AI entities in your games
- Unity Android game development by example : beginner's guide : learn how to create exciting games using Unity 3D for Android with the help of hands-on examples
- Unity Shaders and effects cookbook
- Unity UI cookbook : over 60 recipes to help you create professional and exquisite UIs to make your games more immersive
- Unity artificial intelligence programming : add powerful, believable, and fun AI entities in your game with the power of Unity 2018!
- Unity game development blueprints : explore the various enticing features of Unity and learn how to develop awesome games
- Unity game development essentials : build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!
- Unity iOS essentials
- Unity iOS game development : develop iOS game from concept to cash flow using Unity : beginner's guide
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- WebGL beginner's guide : become a master of 3D web programming in WebGL and JavaScript
- WebGL game development : gain insights into game development by rendering complex 3D objects using WebGL
- WebGL hotshot : create interactive 3D content for web pages and mobile devices
- X3D : extensible 3D graphics for Web authors
- XNA 3D primer
- ZBrush character creation : advanced digital sculpting
- ZBrush creature design : creating dynamic concept imagery for film and games
- ZBrush professional tips and techniques
- ZBrush studio projects : realistic game characters
- iClone 4.31 3D animation : beginner's guide
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